EvoSphere is a 3 dimensional Physics Environment to evolve virtual Critters. This framework is made using the Unity Game engine and allows the user to study evolution in action. The central idea of EvoSphere is to provide an open and complex environment for researchers to perform experiments in an easy way. To this end, EvoSphere is designed in a modular fashion so that brains (neuro controllers) and bodies can easily exchanged, while at the same time the fitness functions and landscapes can be modified in a simple way.
The user can choose from the following Neural Controllers:
|available brain types|
|Artificial Neural Networks|
|Simple evolvable CPU|
|SinCos Pattern Generators|
And we are working on Gene Regulatory Networks
These brains can be seamlessly combined with the following Bodies:
|available body types|
|ArachNomorphs – N legged walker|
|Marvin – an E-Puck like Wheeled robot|
|Sim’s Like Blocky Creatures|
Currently the framework is under development, but please contact us if you want to get involved.